Friday, December 29, 2006
Saturday, December 02, 2006
Sunday, November 26, 2006
Friday, November 24, 2006
I've been designing a few characters for a friend's project and I recently began finalizing some of them. Here's the design for a Spartan, roughed out in Flash. I'll refine the lines and add color soon, and I'll put up some of the others as well.
Friday, November 17, 2006
Unlike a lot of artists I know, I tend to sketch a lot of the same thing over and over for quite a while, rather then skip around stream of consciousness style. Right now that same thing seems to be this cowboy character.
I like to think he's some sort of trick shooter, by the clever name of Rick Shay, who abhors violence but can split a hair off your head looking through a mirror at forty paces in a rainstorm. At least that's what I like to think.
Monday, October 09, 2006
I've found myself playing a lot of Mario Kart DS lately. It can be sort of addicting. I ended up sketching Mario, and he's pretty fun to draw. There's a few things I think could still be better about this piece. For one, I wanted more line of action to show up in the characters, but it got a bit lost when I added the blocky karts. The sense of movement also isn't quite as fast as I envisioned. I didn't spend enough time on the background, so it's a little boring. Line work could be better too. Beyond that, I'm pretty satisfied with the volume, detail and likeness of the characters.
Here, also, are some of the warm-up sketches:
Sunday, September 24, 2006
Friday, August 25, 2006
I've been working on a re-design of this character from his first appearance in these comics.
Wednesday, August 02, 2006
This was done in an early version of Painter, and I'm not too experienced in the program (or painting in general, for that matter), so it isn't all that it could be. I'm happy with it mostly, though. I like the atmosphere of it, and I think it'd be cool to have a secret treehouse with a view like that.
Monday, July 03, 2006
Wednesday, June 28, 2006
Sunday, June 04, 2006
This is a different style then I usually do; I wanted to try some different techniques gleaned from various inspirations. This was all done in Photoshop, unlike most of my latest work which I used Flash for. I also tried a more painterly way of coloring it then I normally do. Another thing is that I tried to rely less on cartoon drawing conventions, and come up with unique ways of interpreting the face in a cartoony way.
Thursday, June 01, 2006
Friday, May 19, 2006
The prestigious Olive Manor Motel. Enjoy the complementary coat hangers in the beds and water-less pool!
We got some drinks at the famous Smoke House the first night and caught a good stand-up comedy show there. Warner Bros. Studios was near the motel, and we spotted the iconic home of Yacko, Wacko and Dot.
The LA subway was eerily deserted. It's gigantic size and lack of crowds seemed strangely dramatic.
We arrive. Notice the tanker truck filled with Mountain Dew. "Gamer Fuel," apparently.
The Nintendo Wii (previously Revolution) was definitely a highlight of the show. I'm really excited about the new Super Mario Galaxy game coming out for it.
Adam West was there.
The famous Pink's chili dogs.
Best. Photo. Ever. At the famous Bob's Big Boy.
We also stopped by the "I am 8-bit" art gallery, which showcased some awesome art based off ancient video game history.
On the Hollywood walk of fame, and the Chinese Theater. Bette Davis, Clint Eastwood, and Marilyn Monroe.
Our last stop was sunny and colorful Venice Beach. I expected it to be crowded on a Saturday afternoon, but because of it's vast size, it still had tons of space. Interesting people sure do hang out at Venice Beach. It was a great end to a great trip.