Thursday, December 15, 2011
Thursday, December 01, 2011
Thursday, November 10, 2011
Monday, October 31, 2011
Thursday, October 27, 2011
Tuesday, October 25, 2011
Monday, October 24, 2011
Huey the Chameleon
I made this low-poly character a few months ago, mainly because I've always liked low-poly stuff and hadn't modeled in a long time, but also because I wanted to make a custom character to try out in some tutorials for Unity. I think Unity's a pretty cool piece of software to develop 3d games on, and although I don't have much programming language experience, it makes things fairly easy to understand. I went through one of the '3rd person platform game' tutorials and came out with this little demo thing for Huey:
http://wscottwarren.com/archive/Huey2.html
The Arrow Keys move Huey, and the Space Bar makes him jump. You can wall jump too. I'm also working on a first-person look mode, and figuring out how to add in fidgets while idling.
http://wscottwarren.com/archive/Huey2.html
The Arrow Keys move Huey, and the Space Bar makes him jump. You can wall jump too. I'm also working on a first-person look mode, and figuring out how to add in fidgets while idling.
Sunday, October 16, 2011
Saturday, October 01, 2011
A new webcomic
I've started a new webcomic called Crunchy Bunches. It concerns the adventures of Munchy, cereal mascot extraordinaire. You can catch up with more every week at this blog: Crunchybunches.com
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